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Designed to run fully offline during presentations; internet only needed for updates or optional online features.
Built in a modern 3D engine (such as Unity) to support high-quality animations, 3D models, and smooth transitions.
Supports voiceover and effects while still allowing presenters to manually narrate when sound is not available.
High-impact audiovisual sequence combining footage, graphics, and metrics.
Virtual lobby with clickable sections for industries, services, clients, and case studies.
Problem → approach → solution → impact with visuals, animation, and optional audio.
Multi-scenario, 3D & 360° environments with zoom, rotate, and interactive buttons.






Final builds for Windows, macOS, Android, iOS, and optionally WebGL or kiosk hardware.
60-second brand film, including motion graphics and optional 360°/drone footage, optimised for offline playback.
Virtual lobby, menus, and navigation structure wired for industries, services, clients, and case studies
Service and case study screens with final copy, visuals, and animations plugged into templates
Multi-scenario 3D environments and mechanism animations for key products where required.
Collaborative workshops to transform your raw content into flows, scripts, and visual narratives.
Intro and lobby first, followed by service pages, case studies, and finally 3D scenarios and refinements.
Timeline depends on scope; a typical first version with intro, lobby, and core pages can be delivered in a few weeks.
Options for ongoing maintenance, new content drops, and platform updates to keep the app current.